Otherwise Hellebron for exemple I play her a bit like VCount, full melee army since she got very good buffs for melee units Got no problems for killing large units with a fire focus (with the new ROR Chariot that give -24 % speed and -24% resist archery)Īnd my sorceress got the weapons for root enemy units in an area They got 86 armors (+6 from the traits after killing Gelt) Here is my ambush army, with the traits that give shades +30 armors that make them tanky and with Morathi around who have a buff thats give them +10 melee defense and attack they become very tanky and not affraid from getting charged by cavalery :
I mostly play dark elfs, I got 8 differents army and they all works without the need of spamming anything (except some army I build for ambush and got like 6 shades)īut why everybody take the shadowart traits ? that give +x range to shades instead of the one thats give them +30 armors and melee attacks ?